In case you haven’t heard, Starfield’s protagonist will be silent throughout your adventure, but Bethesda has shared that this wasn’t its initial decision.
In an interview between Starfield’s lead designer – Emil Pagliarulo – and Polygon, it was asked whether the RPG’s voiceless protagonist had anything to do with the criticism that Fallout 4 had previously received.
“Not directly, but it certainly played into it,” shares Pagliarulo. “Early on in the game, we did have a voiced protagonist. In pre-production, the plan was to have a voiced protagonist. We hired an actor, we got the voice, we listened to him and we were like, you know what, this guy is too specific.”