InfoRealNow| Starfield’s silent protagonist almost had a voice, but Bethesda decided against it

In case you haven’t heard, Starfield’s protagonist will be silent throughout your adventure, but Bethesda has shared that this wasn’t its initial decision.

In an interview between Starfield’s lead designer – Emil Pagliarulo – and Polygon, it was asked whether the RPG’s voiceless protagonist had anything to do with the criticism that Fallout 4 had previously received.

“Not directly, but it certainly played into it,” shares Pagliarulo. “Early on in the game, we did have a voiced protagonist. In pre-production, the plan was to have a voiced protagonist. We hired an actor, we got the voice, we listened to him and we were like, you know what, this guy is too specific.”

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Shazaib is a FPS fanatic, social media guru. But when he's not building 5,000 piece lego sets (and standing on them), he's likely playing things like Call of Duty, Battlefield, and CS:GO.

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