Starfield design director Emil Pagliarulo thinks that Bethesda has managed to get players’ trust back after a rough Fallout 76 launch.
It’s no secret that at launch, Fallout 76 was a bit of a disaster. Review scores across the board were incredibly poor, and it took a while for the game to get into ship shape (in part because Bethesda wanted to keep making new content for it too). So it would be a bit understandable if there were those who weren’t exactly confident in Bethesda following its release, even if it was something new for the developer as a multiplayer title. According to Pagliarulo, though, the work the team did was enough to restore players’ faith in Bethesda, even if the game still isn’t perfect.
Talking about Starfield, Pagliarulo wrote on his personal Twitter account, “Our goal from the very beginning was to create a brand new universe for our players (old and new!) to get lost in. To push ourselves to provide you with as much content, and hopefully joy, as we were humanly capable of. Did we pull it off? Well, we sure as hell tried.